
THE EUNOIA TRILOGY
Carriers, Echoes, & Powers of Eunoia
An adult fantasy story about mental health, survival, and escaping a planet that has its own mind
The story begins at a small town's waterfall as victims are forced to EUNOIA, a planet with a mind of its own. Wish Carriers must think of a way in which everyone can survive by the power of their minds despite many challenging conflicts. A color-coded curse threatens those who are untruthfully told that they have to kill one another in order to go back home. Forces of nature, and a hidden stone, reveal a different way to live.
12 Points of View, Time Jumps, Color-Coded eBooks, 800+ Pages, Fantasy Adventure Adult Fiction, 1st Editions (2020-2022), 1st Edition synopsis for each below (will be updating 1&2)
Powers of Eunoia is a prequel that has additions to Carriers and Echoes through flashforwards.
CREDITS:
Front and Back Cover: James Child - jameschildart, Character Portraits: Kevin Sardinha - kevinsardinhaart, Planet Map: GaindDho, Series Editor: Michaela Delaney - The Wordsmith Editorial, eBook Formatter: Shoaib - Shoaibshahzad89, Music: Dustin Gill - Drawn to the Sky (advertisements), Cover Animator: Eira Studios - Ariekazama
2nd Editions are in Development (Cover Previews)
#1: CARRIERS OF EUNOIA
Amira, Zekiel, Anon, Saige, Zayika, and Omar are chosen to compete, communicate, and strategize in order to survive their toughest battle: confronting the past in order to save their future and get back to Earth.
Each are given magical abilities which reflect the most integral parts of their personalities, strengths, and mental weaknesses.
The mind is a powerful place, but what happens when you have to escape it?
FREE INTRODUCTION OF CHAPTERS 1-3
#2: ECHOES OF EUNOIA
The second half of events take a more sinister, violent, and darker turn. What was once the planet's game becomes a nightmare of hide and seek for the remaining speakers.
A color-coded curse spreads through Zayika's hair, invasively digs into her brain, consumes, and subsequently controls her.
The journey to saving herself is seemingly impossible as she becomes further under the influence and grasp of ultimate self-destruction, desperately attempting to preserve her dissipating mind.
#3: POWERS OF EUNOIA
THE MIND IS A POWERFUL PLANET.
A mysterious bottle is regretfully left behind at a waterfall. Townspeople Theia, Aadavan, and Lorelai fall deeply into its spell when discovering the cursed substance. Once consumed, a portal emerges from the rushing waters, opening a gateway to a planet that heightens consciousness. They are lured to step in by a powerful force.
Lorelai is anchored with worry from haunting hallucinations, Aadavan's rising desire for control releases shockwaves, and the complicit nature of Theia is tested with the strongest ability of them all inside her finger - teleportation.
WHO CARRIES THE WISHES TO ESCAPE?
Under the influence, they abduct and morph victims to compete in the dreamworld, each speaker facing the darkness of their subconscious minds while trying to get back to Earth.
The leaders' plans turn into a battle with EUNOIA when it appoints Wish Carriers and forces of nature to fight against corruption of the mind.
Meet the Character Leads of EUNOIA